If you could post anything from what you've created on your project which is not:Īnd it contains actual gameplay of a character moving and jumping around in a 3D environment, I'll have faith in your project and will happily help out. And you can't leave initial development up to some coder you're pulling aboard, that implies you're not capable of handling this kind of work, and that you're relying on others to do your job. You can't just say "I'm making a game" and expect people to help, we want to see some kind of progress started so we know we're not jumping on a sinking ship. I want to see actual progress made in the development of the game. We will keep fighting for all libraries - stand with us A line drawing of the Internet Archive headquarters building façade. It had me going for a roller-coaster of confusion. A choosing for game developers for fan game engine.Game Engine includes:Blitz Sonic (2009)Sonic GDK (2012) Unreal Development KitSonic Infinity Engine (2019). Then it's asking for help to create a Sonic game in Unreal. Then it's a concept for a Sonic fan game (with information like the theme music that, I'm sorry to say, wasn't what I came here for). At first, it led me to believe you wanted a Sonic engine that was crafted in Unreal.
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